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#1 |
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Regular
Join Date: Apr 2011
Posts: 54
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what are some easy ways to make power with a 5.0
i have a 1995 mustang gt 5.0 what are the best easiest ways to make power?
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#2 |
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Regular
1994 Mustang Cobra
Join Date: Mar 2011
Location: Minnesota
Posts: 185
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how much ya lookin to spend ?
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94 Cobra 351w .040 over DSS Forged Pistons Scat Rods TFTW Heads 2.205 Intake 1.62 Exhaust Trick Flow R Intake 750Cc RC Injectors Aeromotive A1000 pump and Reg Boost Brothers Turbo Kit
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#3 |
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95ish5.0
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I always hear gears/traction bars. lol
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#4 |
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Regular
1994 MUSTANG GT
15.15 @ 94.12
Join Date: Dec 2009
Location: Coachella
Posts: 291
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Timing, shorter belt(bypass accesories), off road x or h pipe. Intake (cold air)
Gears wont make more power but will help ur acceleration, and traction bars will help plant the power to the pavement. Nitrous. What is ur budget?
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1994 Ford Mustang GT, 306CHP(260rwhp) Auto,MM Full Length SFC, otherwise stock suspension. |
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#5 |
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Newbie
1995 Mustang GT
Join Date: Nov 2011
Location: Thunder Bay, Ontario
Posts: 11
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Any heavy mods will need a tune for your specific computer. The t4mo computers are not modder friendly. You increase volumetric efficiency you will have terrible spark curve. The older mustangs spark curve was based on rpm's. In 94-95 ford made the spark curve based on rpms/vol. eff.. Basicallly if you make your engine breathe better then a stock 5.0L, your ignition will advance to early making your power gains actually less then stock. These computerrs have a 3x faster processor then the older style mustangs and the manufactuerer of the swap kit is no longer producing them so unless your electrically inclined the swap is out of mind.
If your looking for small gains, I would personally look to free up horsepower through underdrive pulley set, making your car lighter, gearing it toward better acceleration etc. Making the engine itsself breathe better will require tunes to make it run properly. |
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#6 |
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Regular
modded 95 gt vert
Join Date: May 2011
Location: cleveland ohio
Posts: 176
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try reading my thread on bolt ons. that will give you a really good idea on where you should start first, with the dyno numbers to match.
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BLACK ON BLACK 95 GT VERT FULLY CONVERTED TO A 95 COBRA AND MODIFIED WITH ALOT OF GOODIES AND A BB SINGLE T67 TURBO KIT. 526.14RWHP 496.00RWTQ @6PSI. RAN OUT OF FUEL @5500RPM PROJECT CAR AKA MONEY-PIT LOL!... TUNED BY GEORGE @ AKRON HP.
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#7 |
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Regular
94 GT
13.95@100
Join Date: Jun 2011
Location: NY
Posts: 435
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Get to the junkyard and find a 5.0 Explorer. Get the heads and intake from it. Use some headers, get a chip, and enjoy extra hp. Its easy to make power with a 5.0, you just have to turn some wrenches.
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94 Opal Frost GT ~230k T5 swap, other mods
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#8 |
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Hardcore Enthusiast
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Check out the mods in my garage. I'm done with all the easy mods and any further performance mods are just too expensive.
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![]() 243.5rwhp/284.2rwtq Mod list in My Garage |
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#9 | |
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Hardcore Enthusiast
1995 Mustang GT
Join Date: Nov 2010
Location: New Orleans
Posts: 1,192
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95 GT: JLTcai, Flow40s, o/r Xpipe, lowering springs, cobra brakes, cobra rims, sbfc, shocks/struts, trickflow170 heads (1.6rr), cobra intake, custom cam, 75mm MAF, 75mmtb, bbk shorty headers, 24#injectors, 3.73 gears, mach 1 chin spoiler.
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#10 |
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Hardcore Enthusiast
1992 Mustang LX
13.0 @ 105
Join Date: Jun 2010
Location: New York
Posts: 2,230
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Easy way to make horsepower? Get an explorer engine out of a junkyard...Send the block to a machine shop (Fordstrokers, ACE crankshaft etc.) and have them put new rings and bearings in it...Then get the heads checked, get an Anderson Cam ---> http://www.andersonfordmotorsport.co...emart&Itemid=1 along with the springs to match it, get those installed on the heads, clean your intake up off of the explorer motor, slap some 4:10s, full exhaust and a tire on the car and TA-DA! Mid 12s without any serious money or effort.
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As I lay rubber down the street I pray for traction I can keep But if I spin, and begin to slide Please dear God, protect my ride |
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#11 |
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Regular
Join Date: Apr 2011
Posts: 54
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well mine makes 222hp right now it has a cobra 5.0 swap, shorty headers, cai, offroad x-pipe, flowmaster 40s so what would be the next step without putting alot of money in it? i was thinking chip to get it tuned for the headers and stuff?
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#12 | |
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Hardcore Enthusiast
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1. Regear the rear axle: 3.73's would be good. 2. MGW short throw shifter. 3. Remove excess weight. Anything you remove at the front will be even better e.g. Smog pump/piping, AC, cruise control and you can clean up your engine bay like I did:
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#13 |
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Newbie
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believe it or not but an older fox body ecu helps
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yes it has the areodynamics of a brick but i love it. President of BOA of jamestown(Box owners association)
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#14 |
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Regular
1999 Mustang
Join Date: Apr 2010
Location: Jacksonville, FL
Posts: 204
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No doubt at all! People say all the time "well, the T4M0 has a faster processor" well so what! How much power does it take to run a simple EFI system anyway. The PS3 is more powerful than the Super Nintendo too, but I have found very few games on any system since that entertain me like the old SNES!
Point is, the A9X family of processors did what it was designed to do. When the 94 came out, it took more processing power and memory to run all the extra EPA mandated smog controls..that's why the newer ECM is faster. On the other hand, Fox computers still need a tune at a certain point as well. And even though you can slap a radical engine combination into a 93 Mustang and have it idle rock solid all day long, it will still be less than optimal and power will be left on the table! Tuning is the way to go and tuning will make the 94/95 Computers control the car just fine. My suggestion on parts would be: Flowmasters, O/R H pipe, descent intake manifold and some longtube headers.
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![]() 1999 V6 Vert converted to 5.0 EFI with Vortech V2 SQ, Edelbrock Performer intake, BBK shorties, O/R H, Flowmasters, 42lb injectors, 75mm Pro-M with MAFia extender, 255lph fuel pump. SCT tuned 370 rwhp 400 rwtq. |
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#15 |
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Hardcore Enthusiast
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Yeah, that's like swapping Windows 95 for Windows 3.1. It's 'cause the Fox computer is ancient and simple that it's forgiving of mods, but I think keeping the existing SN95 computer and adding a Moates QH is a better way to go.
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